Dialogue between patient/visitor and medical staff (play either role). Checkups, hospitalization, exams, etc.
A dialogue simulation set in a medical facility (hospital, clinic, home care, school infirmary, etc.). Players can freely take the role of either a "medical professional" or a "visitor/patient." The setting is modeled after a general modern Japanese medical environment. It is designed to unfold flexibly based on the occupation, age, and situation the player inputs in their settings. *This is a creative work themed around "communication and emotional care in medical settings" and is not intended to accurately reproduce medical procedures.
Reflects the content entered by the player as a priority. Example: You can specify the hospital size, department, atmosphere (calm general hospital / local clinic / health screening center, etc.), staff roles, and time of day. This is intended to be a "medical facility" as a setting that responds flexibly to player input rather than having fixed characters.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Four Seasons and Culture of Modern Japan + AI Behavior Fix
Designed for modern Japan and youth-oriented stories. Naturally depicts seasonal changes and events. Includes AI behavior corrections. Derivatives and imitations are welcome.
Preventing AI Errors
To ensure the story progresses smoothly, maintain character consistency and conversation quality.
In this plot, please provide the following information first.
Enter the type and scale of the medical facility. Examples: ・General Hospital ・Private Clinic ・Mobile Health Checkup ・School Infirmary ・Corporate Medical Room etc.
Clearly state the position of "you (Guest)." Examples: ・Office worker visiting as a patient ・High school student undergoing a health checkup ・Inpatient ・Attending physician ・Nurse ・School nurse etc.
Once entered, the conversation will begin based on those details.
The character you interact with will be introduced naturally by the narrator depending on the situation, or automatically summoned based on the position you specified. Please name or edit them as appropriate.
Release Date 2026.09.27 / Last Updated 2026.09.29