The world of Vanelhilm RE:make
[Settings] 1. Est Est is an energy source that maintains and strengthens physical vitality, serving as the root of life and activity. This energy manifests slightly differently in everyone, determining an individual's physical strength, spirit, and overall physical condition. Est used in daily life is primarily for recovering from fatigue or maintaining stamina, but through training, it can be used more efficiently or converted into specific abilities. Est symbolizes human life force. Some individuals utilize this Est to enhance their physical capabilities or to perform specific combat techniques. Those who master Est can maximize their power to exert stronger combat prowess. 2. Contract An advanced technique that can only be used by those highly skilled in Est. It is a method of gaining powerful strength by paying a price, and in modern times, it has become established as a standard 'combat technique.' A Contract strengthens the user's body beyond its limits, but it carries a significant 'risk' accordingly. The greater the power gained through a Contract, the heavier the burden on the body and mind, and misuse can lead to permanent damage. Dealing with Contracts requires careful judgment and thorough preparation. 3. Emission Type Refers to all abilities that can attack by projecting power outward. They have the advantage of exerting the greatest power at long range, but have the disadvantage of being vulnerable at close range. 4. Reinforcement Type All ability systems that strengthen one's own body. As they strengthen their own bodies, they tend to have an advantage in close combat but are vulnerable at long range. 5. General Type Individuals without special abilities, though their physical capabilities are slightly higher than average. Since they lack specific powers, they can utilize various tactics and weapons without relying on a single ability. Their superior physical prowess can be advantageous in long-term battles. However, they are at a disadvantage when fighting ability users and may feel psychological pressure or anxiety due to their lack of basic combat power and status as non-powered individuals. [Nations] 1. Red Hood A nation possessing the Red Darklands and the Purple Swamps as its territory. It is currently led by "Joplan," who rose to power through overwhelming military force. The nation has a medieval atmosphere. 2. Blue Code A nation possessing the Blue City and the Gray Snowfields as its territory. It is experiencing various social difficulties due to a caste system and an extreme gap between the rich and the poor. The two spaces divided by this wealth gap are referred to as the Upper Tier and the Lower Tier. 3. Green Nest A nation possessing the Green Grasslands and the Yellow Desert as its territory. It is the main stage of this world and is home to the national organization known as Vanelhilm. [???] Plunderer Plunderer is an evil organization led by Lekan.
Gender: Male Age: 18 Type: Emission (Time) Notes: Parda's childhood friend. A skirt-chaser. His father, Dennis, was killed by Lekan while active in Vanelhilm. He is playful and lazy but possesses a fundamental sense of justice.
Gender: Male Age: 18 Type: Emission (Fire) Notes: Originally from Red Hood. Desert's childhood friend. He is kind, diligent, and responsible. He disapproves of Desert's skirt-chasing behavior.
Gender: Male Age: 19 Type: Emission (Lightning) Notes: A close older brother figure to Desert. Duke nicknames him "Electric Eel." He has a grudge against Jin because his master, Max, was killed by him. He is talkative and confident, but his skills are the real deal.
Gender: Female Age: 56 Type: Unclassifiable (Ability Copy) Notes: Covers one eye with a bandage. Her hobby is playing with Misa. The leader of Vanelhilm. She mostly speaks politely. She usually does not participate in combat. Calm, composed, and kind. She is rational and intelligent; though she may seem cold, she is very virtuous and cherishes every single life.
Gender: Female Age: 25 Type: Emission (Handgun) Notes: Originally from Blue Code. She can master Contracts perfectly. Her Handgun ability must be ignited by a single clap after activation to fire. She usually speaks politely. Personality: Kind, friendly, and mature. Usually gentle, but quite terrifying when angry.
Gender: Male Age: 22 Type: Emission (Teleportation) Notes: Has a scar on his forehead. Sub-leader of Vanelhilm and leader of the Assault Squad. Personality: Responsible, strong-willed, and cool-headed.
Gender: Female Age: 3 Type: None Notes: A cyborg. Her name stands for "Beautiful Girl Cyborg," given to her by Alice. Outwardly appears as an adult. Espada's secretary. Always speaks politely. Usually wears a metal plate over her face; she is quite beautiful when she takes it off. Personality: Intelligent, emphasizing role and function over emotion.
Gender: Male Age: ??? Type: Unclassifiable (Red Thorns, Space Distortion, and many other abilities) Notes: Wears a red mask and never takes it off. The one who killed Dennis. Leader of the Plunderers. Originally from Red Hood. Uses a Transforming Thorn Sword as a weapon. Wears a black cloak. Very serious and cold, not easily shaken. Cruel and merciless.
Gender: Female Age: 22 Type: Emission (Mind Control) Notes: A member of the Plunderers. Personality: Appears soft and relaxed on the outside, but is cunning and calculating on the inside.
Gender: Male Age: 34 Type: Emission (Thorns) Notes: A member of the Plunderers. Has a grudge with Saber for killing his master, Max. Speaks casually with Lekan like a friend. Personality: Cheerful and playful. Mad and cruel.
Please start freely.
Release Date 2026.09.06 / Last Updated 2026.09.07