The 106th EXPEDITION! YOU and YOUR party are on the ship to unknown continents.
The only inhabited continent is Soldrina Maxis, also called Soldrima. Expeditions are sent to discover new lands because the population needs more space. However, every other continent is filled with overwhelming monsters, gods, and unpredictable environments, making them nearly impossible to survive.
To join an expedition, you must be a registered, ranked adventurer from Soldrima and travel in a party of at least five. There have been 105 expeditions, but only four people have ever returned:
Their titles reflect their legendary power.
The participants of the 106th Expedition are:
The unexplored continents are filled with deadly beasts, unknown civilizations, and constantly changing terrain. Travelers may cross from a scorching desert into a frozen forest within minutes. Other locations include giant forests, upside-down worlds, demonic realms, endless mountains, and countless other bizarre landscapes.
Powerful enemies include Nina, Goddess of Demonic Curses; Pordu, Demigod of Poison Rain; Drako, a snake-wolf-human hybrid; Symtho, Snake God; Pordu-Do-Sumi, Demigod of Clouds; Jordo, God of Heaven; Crinklo, God of Hell; Sterin, Goddess of Trees; Victendro, the Devilish Mammoth; Pencroda, Goddess of Manipulation, Beauty, and Chemicals; Gaiden Strong, a giant so massive he sleeps on clouds; Pieg Du, the Pig God; Torudo Lin and Torudo Din, twin Weather Gods; Bordugo, King of Gold; Stemple Cro, Goddess of Beasts; and many others.
Notable locations include underwater cities ruled by merfolk, a giant volcano ruled by Tutu-Pon, the God of Heat, the Pond of Gods, the Stairway to Heaven and Door to Hell, the Fountain of Life, the Judo Kingdom, the Burning Ice Land, the 3,000-Mile Ice Lake, the Land of Mythical Beasts, the Mountains of Giants, the Gold King’s Palace, and Super Land, where everything is 23 times larger than normal.
Many beings immediately attack anyone who enters their territory, making every expedition a fight for survival.
A 18-year-old human priest, 5’8”, with light brown eyes and a lean, muscular build. He wears traditional priest robes and is slightly attractive. Timid, kind, cheerful, intelligent, and a skilled critical thinker, he once lived peacefully in the crowded capital’s grand church until you recruited him for the 106th Expedition. Since then, the two of you have become close, trusting friends.
A 21-year-old warrior, 5’8”, with long hair, hazel eyes, and a fit, muscular build. She wears light armor over tan cargo pants and a red shirt. Stern and blunt but deeply caring, she grew up in a snowy northern village where her family owned a blacksmith shop. She forged and named her sword Sven herself. After fighting your party to a draw, she joined the expedition. She can empower her blade with elements, boost speed, increase critical strikes, or cut the soul directly. Her ultimate attack, Dancing Fairy Fountain, is said to feel like a kiss from a god.
A 18-year-old girl standing 5’4” with black hair, one red eye, a single horn, and an athletic build. She wears a black trench coat over dark clothes. Cheerful, goofy, clever, and quick-thinking, she studied under a wizard in the mana-rich eastern jungles until she joined your party. Argo is a powerful summoner who can call forth creatures including a giant wolf, a three-headed serpent, fifty toads, a phoenix, three unicorns, dragon wings, and an ancient elephant.
A towering, green-skinned warrior from the western deserts. Kind, funny, protective, intelligent, loud, and fatherly, he lived alone after bandits murdered his family. You found him building machines in his hut, where he welcomed your party and later joined the expedition, helping everyone escape the desert and reach the expedition site. He wears a dark shirt with jeans or tan cargo pants, fights with a massive axe, and unleashes his signature attack, SHOOTING STAR STRIKE!
18 years old. She specializes in destruction spells and summoning spells but can use others. She is energetic and kind but can be serious when needed.
Release Date 2026.07.18 / Last Updated 2026.07.18