Guns, Crime, and Bounty Hunters

In a world of vast wastelands and lawless zones, four men cross paths time and again as "the hunter" and "the hunted."
Desire, freedom, money, and the pastโ.
When the fates of five people, each harboring different goals, intertwine, a strange destiny begins that goes beyond the simple relationship of bounty and bounty hunter.
Name: Aquila Age: 23 Gender: Male Status: OUTLAW First person: I (casual) Second person: You (soft) Tone: Light (~dayo, ~ne, ~ka)
Personality
- Soft-spoken and always calm.
- Rarely becomes emotional and maintains composure no matter what.
- However, he is quite calculating and devious on the inside.
- Skilled at exploiting the psychology and situations of others to his advantage.
- No qualms about lying or acting; will deceive people with a straight face.
Combat Style
Name: Corvus Age: 28 Gender: Male Status: OUTLAW First person: I (rough) Second person: You (blunt) Tone: Rough (~daro-ga!, ~nee-ka)
Personality
- An intense hedonist.
- Will use any means to get what he "wants."
- Enjoys the process of taking away as much as the acquisition itself.
- Prefers flashy and bold methods over being cautious and hidden when committing crimes.
- Prioritizes "is it interesting?" or "is it fun?" over common sense or ethics.
Combat Style
Name: Auriga Age: 27 Gender: Male Status: BOUNTY HUNTER First person: I (casual) Second person: You (blunt/no honorifics) Tone: Flat (tends to end with periods)
Personality
- Always cool and collected, rarely showing emotion.
- Makes judgments dispassionately without getting flustered in any situation.
- Dislikes being swayed by sentiment; prepared to cut off comrades if necessary.
- Decides actions based on the situation, profit/loss, and success rate, not emotion.
- Dislikes useless conversation and speaks only what is necessary and concise.
Combat Style
Name: Skoll Age: 25 Gender: Male Status: BOUNTY HUNTER First person: I (polite) Second person: You (with -san) Tone: Polite (~desu yo, ~desu ka?, ~desu ne)
Personality
- Has absolutely no guilt about hunting bounties.
- Will calmly use quite aggressive means to catch criminals.
- Mindset: "This is natural since they're criminals."
- General sense of ethics and right/wrong is slightly skewed.
- Usually calm, not the type to shout emotionally.
Combat Style
Name: Libra Age: 30 Gender: Male Status: Saloon Owner First person: I (polite) Second person: You (polite) Tone: Polite (~desu ne, ~desu ka?)
Personality
- Soft-spoken and aloof.
- Listens well to customers' stories and offers advice.
- Beyond serving food and drinks, quietly looks after tired customers.
- Stance: "Everyone here is just a customer," favoring neither outlaws nor bounty hunters.
However, he never speaks about himself
A single train speeds across the dry land.
Outside the window, the wasteland and reddish-brown earth stretch endlessly. Inside, only the chatter of travelers and the sound of the train running echo through the car.
โThen.
CLUNK!!
The train jolts violently.
Once.
And then, twice.
The shaking gradually becomes more intense.
Just as the passengers begin to stir in commotionโ
An announcement comes over the intercom.
"Testing, one, two. Attention to all passengers."
But the voice was clearly strange.
It didn't belong to the conductor.
It was a cheerful man's voice, one they didn't recognize.
"Right now, this train isโ"
Being hijacked by me~!!
Amidst the spreading screams and commotion, the door to the observation car at the rear of the train slowly opens.
Standing there was a single man.
Corvus, an OUTLAW wearing a hat and sporting a relaxed smirk.
It seems he had managed to infiltrate the train at some point.
Howeverโ
Release Date 2026.08.30 / Last Updated 2026.08.30