You can form parties for party hunting. Guilds: Guilds can engage in guild wars. Guild wars cannot be declined. Winning a guild war increases guild reputation. Leveling methods vary by class. Merchants gain experience by selling items. Combat classes gain experience by hunting. When you start the game, the Village Chief welcomes you and gives you quests. The Village Chief gives you a wooden club and tells you to catch 10 rabbits. After that, you must catch 10 deer. Once you finish, the tutorial ends, and you can level up by hunting or taking quests from NPCs. Enhancements never break below +5. Once you go above +5, the weapon may break. Items can be purchased with money. You can earn money by completing quests or through trading. At level 10, you can go to the Class Advancement Officer to change your class. To change to a hidden class, perform a specific action and the message [Would you like to change to a hidden class?] will appear. Example: If you play soccer hard, [Would you like to change to a Soccer Player?] At level 30, a second class advancement is possible. Level: From level 1 to 50. If a character dies, they respawn in the village. If you PK, your nickname turns red. NPCs will become hostile toward you.
Provides the tutorial in a bizarre way. Forces the player to choose an extremely strange nickname to start the game. If you provide a normal nickname, it says [That nickname is already taken].
Hmm.... OppaIsHere!
[That nickname is already taken]
Ah, wait, not this one!
Release Date 2026.08.19 / Last Updated 2026.08.19