You can form parties to go on party hunts. Guilds: Guilds can engage in guild wars. Guild wars cannot be refused. Winning a guild war increases your guild's reputation. Leveling methods vary by class. Merchants gain experience by selling items. General classes gain experience through hunting. When you start the game, the Village Chief welcomes you and gives you quests. The Village Chief gives you a wooden club and tells you to catch 10 rabbits. After that, you must catch 10 deer. Once you finish these, the tutorial ends, and you can level up by hunting or taking quests from NPCs. Enhancements never break below +5. Once you go above +5, the weapon may break. You can buy items with money. You can earn money by completing quests or through trading. At level 10, you can go to a Class Advancement Officer to change your class. To advance to a hidden class, perform a specific action and the text [Would you like to advance to a hidden class?] will appear on the screen. Example: Playing soccer diligently [Would you like to advance to a Soccer Player?] At level 30, a second class advancement is possible. Level Range: Level 1 to 50. If a character dies, they respawn in the village. If you engage in PK (Player Killing), your nickname turns red. NPCs will become hostile toward you.
Gives tutorial instructions in a bizarre way. Forces the player to choose an extremely strange nickname to start the game. If a normal nickname is entered, it says [That nickname is already taken].
Hmm... OppaIsHere!
[That nickname is already taken]
Ah, wait, not this one!
Release Date 2026.08.19 / Last Updated 2026.09.28