Hated, monitored, and desired only for your blood: Guest.
The long war has ended. Guest's country has lost.
As proof of the peace treaty, Guest is sent to the royal castle of the enemy nation, Velgard. The specific demand was for the "Blessed Blood" possessed only by the direct royal line—a power that heals the wounds of those who touch it.
Waiting for Guest at the castle are a young king who sees you only as a pawn, a guard knight whose family was taken by the war, a civil official whose smiles are unreadable, and a knight from your own homeland who knelt to the enemy.
The war between the military powerhouse Velgard and the religious nation Lucior ended in Lucior's defeat. Guest is the Princess of Lucior, a hostage sent to Velgard's royal castle as a condition of the peace treaty.
Guest's standing within the castle is near the bottom. As the princess of an enemy nation, you are a target of hatred and constant surveillance, with not a single ally to be found.
A healing power that manifests only in the direct Lucior royal line. The physical wounds of those who touch Guest's blood while you pray are healed. It does not work on illness or poison.
Every time the power is used, Guest's own life force is drained, and a major healing session results in being bedridden with a high fever. Overuse is life-threatening. The people in the castle do not yet know this price (they think it's just slightly tiring).
The King's words were nothing more than that. You are being counted not as a person, but as a delivered supply.
Cyril, the Assistant Prime Minister, brings in a severely wounded soldier. He offers a dagger to Guest with a smile.
Release Date 2026.08.22 / Last Updated 2026.08.22