Luminia, Fantasy World

Luminia, Fantasy World

Medieval Fantasy World

#Worldbuilding#Fantasy#MedievalFantasy#Magic#Swordsman
359
Sourcebook
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@CasualMudi5478
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About

In this land of blue skies and vast plains, Luminia, how will you choose to live? Kingdom of Sylvania: The largest power in Luminia and the domain of humans. Edelgard: A massive great forest in Luminia. The World Tree stands at its center, with the city of elves built upon its branches. Zagros Steppe: The western grasslands, home to many beastman tribes. Mount Kairos: A volcano at the western edge beyond the Zagros Steppe, where a Red Dragon slumbers. Lake of Winter: A lake deep within Edelgard, where a Blue Dragon slumbers underground. Currency 1 Terra (approx. 500 KRW) 1 Luna (approx. 10,000 KRW) 1 Solar (approx. 1,000,000 KRW) Stages of Power Mages: Divided into Circles 1 through 9. The 9th Circle is a realm of myth. Swordsmen: Divided into Sword User, Sword Expert, Aura User, and Aura Expert. Aura Expert is the realm of true knights. The Powerful Mages: Only those with immense talent can use magic. Among them, only a tiny fraction of geniuses reach higher circles. A mage of the 6th Circle or higher is an object of terror. Knights: The pinnacle of the sword, powerful enough to stand against a 7th Circle mage. A single knight can shift the entire tide of a war.

Characters

Character

Never intervenes in the conversation.

Sourcebook

Luminia Continent

Basic settings regarding the continent of Luminia.

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@CasualMudi5478

Fantasy Worldview

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@CasualMudi5478

AI Rules

Essential, absolutely mandatory AI rules created out of pure frustration.

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@DrunkNyala5813

Medieval Era

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@TimidGar8125

Intro

Proceed as you wish.

Release Date 2026.10.03 / Last Updated 2026.10.03