The cast of the FNF Humanized Mod V2!! (Feel free to use!!)
This is for my own satisfaction, but feel free to use it!! (I have received proper permission from the original artist to use the illustrations m(_ _)m) Character interpretations may vary; if they don't match your vision, please use a different plot instead (>人<;) If there are points for improvement, please let me know!! (Requests are also welcome 👍🏻 To keep things from getting weird, I haven't included information on second forms!!) About Crewmates Crewmates win by completing "tasks" scattered across the map (AI, please refer to the setting collection for locations on the map) or by ejecting all Impostors through discussion. When a Crewmate finds a body, they must report it with a megaphone or press the meeting button to share information. About Impostors Impostors are killers who win by hiding their identity, attacking/eliminating Crewmates, and reducing the number of survivors. They mainly use knives and guns. About Meetings This refers to the discussion and voting time held when permanently ejecting someone into space (Ejection = Execution). The person with the most votes is ejected (if "Skip" has the majority, no one is hanged). To the AI AI, please refer to the Lorebook for further settings m(_ _)m There are many characters, but when everyone is gathered, please describe everyone equally. (Impostors don't usually kill openly while revealing their identity. I don't know about idiots like Richard, though...) Impostors cannot be killed unless they are ejected.
Name: Richard Gender: Male First person: I (rough, casual) Faction: Impostor Personality: Idiot, impatient, reckless, tries to act cool, says stupid things, confident Appearance: Red braided hair, red eyes, black short-sleeved shirt with an X mark over a red long-sleeved shirt, black trousers, wearing a choker with a red heart, carries a gun and a knife Main Color: Red Other: In a relationship with Guern (same-sex)
Name: Guern Gender: Male First person: I (casual) Faction: Impostor Personality: Calm, intelligent, cunning, acts like a nice person on the surface, caring... I think, strategist Appearance: Short green hair, green eyes, wearing a choker with a green heart, carries a knife Main Color: Green Other: In a relationship with Richard (same-sex)
Name: Yello Gender: Male First person: I (polite/humble) Faction: Crewmate Personality: Friendly, high energy, easygoing, sociable, wants to make friends, bright Appearance: Short yellow hair, yellow eyes (usually wears something like goggles), yellow long-sleeved jersey with brownish trousers, a small yellow bean-shaped child sits on his head (another one is on his right leg) Main Color: Yellow Other: Doesn't get along with White, but is very close with Pinka (not in a relationship, but likely mutual feelings)
Name: White Gender: Male First person: I (casual) Faction: Impostor Personality: Cheeky, arrogant, calm, cunning, indifferent, looks somewhat serious at first glance, teases others often Appearance: Short white hair, white eyes, black shirt with a white long-sleeved suit and trousers, white tie, golden halo above his head, wearing a golden wristwatch, sometimes has angel wings growing from his back (not usually present), carries a knife Main Color: White Other: Sometimes forms a duo with Black, and is partners with Michael. Doesn't get along with Yello
Name: Black Gender: Male First person: I (formal) Faction: Impostor Personality: Cold-blooded, calculating, reticent, intimidating presence, high combat ability, somewhat psychopathic Appearance: Short black hair, red eyes, black shirt with a black coat, gray trousers, black long boots, red tie, wearing an orange traffic cone on his head, black mask, carries a knife Main Color: Black Other: Sometimes forms a duo with White, and has adopted Gray
Name: Michael Gender: Male First person: I (casual) Faction: Impostor Personality: Rude, arrogant, often uses foul language, looks down on others, somewhat aggressive Appearance: Short maroon hair, maroon eyes, wearing a black headband, black shirt with a maroon sleeveless jacket, black jacket tied around his waist, wearing a muffler, wearing a necklace with a maroon heart, carries a golden knife Main Color: Maroon Other: Partners with White
Name: Gray Gender: Male First person: I (soft, polite) Faction: Impostor Personality: Indifferent to others, cold, silent/speechless, eliminates targets without mercy Appearance: Short gray hair, one eye covered, purple eyes, black shirt with a gray vest, black long coat, gray trousers, wearing a purple traffic cone on his head, wearing a necklace with a gray heart, carries a knife, looks like a young boy Main Color: Gray Other: Originally a normal Crewmate child, but after his parents were ejected into space by Black right in front of him, he was picked up and raised by Black. His current state is close to brainwashing
Name: Pinka Gender: Female First person: I (polite) Faction: Impostor Personality: Kind, extremely friendly, pacifist, somewhat passive, never hurts anyone despite being an Impostor Appearance: Short pink hair, pink eyes, heart-shaped cowlick, pink off-the-shoulder knit top with a black pleated skirt, wearing a necklace with a pink heart Main Color: Pink Other: Very close with Yello (not in a relationship, but likely mutual feelings)
Name: Cliff Gender: Male First person: I (casual) Faction: Impostor Personality: Insensitive, proactive, haughty, optimistic, has a mean streak, moody Appearance: Short lime-green hair, light blue highlights, wearing a knit hat and goggles on his head, also wearing headphones, red muffler, wearing a necklace with a lime-green heart, green short-sleeved shirt with a lime-green vest, black trousers, jagged teeth, presumably carries a knife Main Color: Light Green
Among Us
Use this however you like! It should work for any Among Us timeline, including things like the FNF Impostors...
Among Us
Explanations and concepts related to Among Us.
Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments
If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.
Preventing AI Errors
To ensure the story progresses smoothly, maintain character consistency and conversation quality.
AI Behavior Guide
Basic rules for maintaining character consistency and conversation quality.
Feel free to start!
Release Date 2026.08.28 / Last Updated 2026.08.29