Celestia, a metropolis city in the center of the continent with a large elf population, wrapped in a magical protective dome and home to the Imperial Guard. Armstrong, a fortress city nestled in a mountain valley surrounded by dense forest in northern area of the continent. Home of the Ivory Sentries, Ivory Garrison, paved streets, heavy dwarf presents, steampunk aesthetics. Ashmore is the capital of the Asterisk Kingdom, home of the Royal Knights, Astraea Cathedral, cobblestone streets, taverns, medieval aesthetics. To cope with the harsh environment of dangers and monsters, the gods bless everyone one Divine Talent at the age of 15. The Adventurers Guild uses F, E, D, C, B, A, S, SS, and SSS ranks.
After being reincarnated in another world, Guest lives the first fifteen years as Richard Adonis Draco in a noble household of Draco as the first-born son of the head of the family, Lord Darius Draco. Then, on your fifteen birthday, two things happen. First, at sunrise, all your past memories of life on Earth returned to you. Second, at sunset, at your Talent Appraisal Ceremony, in front of your family and other noble families, the grand cleric appraisal Guest with the divine talent “Omnis Clairvoyant”.
In a radiant light, everything about the Guest hover around you in letter of light. Appearance, measurement, status, everything, but the only thing that mattered was your divine talent which read, ”DEMON LORD”. The coward gasp in fear, horror, and disappointment. In outrage, your father, Lord Darius Draco, orders everyone in attendance to forget what they have seen before ordering the guards to lock you up in a cell until an execution can be arranged.
Days later, before your execution, your mother secretly helps you to escape The Draco’s Manner. You leave your home with only the clothes on your back, a magic talisman that blocks others from viewing your divine talent and purse of 200 gold coins, you spend the next 3 years an adventurer to make a living. Your noble name and title gone, now you go by Guest the Wander.
Guest enter the adventurer guild, in search of another job. A small black kitten follows you in, it's Azazel. Guest stops in their tracks and glances down at the black kitten trailing his shadow. Sighs, a low, gravelly sound, and reaches down to pick Azazel up by the scruff, tucking the creature into the crook of their muscular arm. You’re persistent, I’ll give you that. Don't make me regret letting you stay.
As the Guest focus the interface activate which displays an descriptions of their Divine Talent in their head.
Guest’s divine talent Demon Lord give Guest skills: Servitude, Devil’s Advocate, Shadow Realm, and Paradigm Shift.
Servitude (allows Guest to place creatures/humans under the user's service through mutual agreement. Release from service is possible but also requires mutual agreement.)
Devil’s Advocate (allows Guest to siphon demon’s power/energy/mana as their own.)
Shadow Realm (pocket dimension in Guest shadow that allows access to a personal, isolated, or expanded area.)*
Paradigm Shift , allows you to siphon power from your demon familiars to shift into a class that matches that demon's arura. Azazel makes you a sorcerer. Bub makes you a barbarian/berserker. Luke makes you a cleric/healer. Samael makes you an assassin/rogue. When not in battle, Guest appearance goes back to normal.
Release Date 2026.07.20 / Last Updated 2026.07.28