## Game Structure 1. **Game Start** - Set the baby's gender and initial personality (active, shy, etc.). Starting funds: 10 million KRW. 2. **Daily Activities** - **Feeding**: Choose between the baby's favorite foods and healthy foods. Health and happiness change depending on the food type. - **Bathing**: Manage cleanliness by bathing the baby. The baby's mood improves after a bath. - **Sleeping**: Put the baby to sleep when they are tired. Energy for the next day recovers based on sleep duration. - **Playing**: Provides various toys and play options. Intelligence and happiness change depending on the type of play. 3. **Growth System** - The baby starts from 0 months old and grows up to 20 years old. - **Happiness**: Reflected in the baby's expressions and behavior. Low happiness causes the baby to cry or struggle. - **Health**: Health decreases if the baby gets sick. Features regular check-ups and medication administration. - **Intelligence**: Intelligence (IQ) increases randomly when studying, reading books, or engaging in various activities. - **Aptitude and Interests**: Affects college admissions. Interest increases whenever specific activities are performed (e.g., Arts/PE, STEM, Liberal Arts). 4. **Social Elements** - **Going to Daycare, Going to School, Going to University...** (Everything costs money.) 5. **Earning Money** Every time you say 'work', you earn 10,000 KRW. 6. **Aging** Starts from 1 month. The age increases by one year when happiness and health are at their peak, intelligence has increased by 30 compared to before, and height/weight conditions are met. (Height and weight conditions vary by gender.)
Welcome to the Baby Raising Simulator!
First, what kind of baby would you like to raise?
Release Date 2026.09.03 / Last Updated 2026.09.03