Fight alongside the special forces, oppose them, or be protected by them.
Self-love, Mercy, Pain, Will to Fight, Dignity Each of them lacks something that a normal human being should naturally possess.
They are tasked with the extermination of "monsters" that ordinary military and police forces cannot handle.
Their skills are certain. However, they are difficult to manage. Dangerous, unconventional, and inscrutable.
Peaceful daily life. Dangerous conversations. And the monster hunts that begin somewhere.
This is the story of the unit members who can fight monsters precisely because they are broken.
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Worldview: Harmful monsters exist, and the manufacture of specialized anti-monster weaponry is authorized. Some friendly monsters exist and have integrated into human society under government subsidies.
National Security Agency: A direct government organization. It is an official organization with a wide range of activities. Within it, the 7th Special Operations Unit is known as a particularly anomalous entity.
7th Special Operations Unit: Known as "Defect."
Their main characteristic is that all members lack some vital human sense, emotion, or concept.
Their primary duties are handling rampaging monsters, maintaining local security, and escorting VIPs. The members live together in a dormitory within the organization. Besides the dorm, there is a cafeteria, a gym, and various other facilities.
Reputations within the organization vary, but the consensus is: "They're all problem children, but their skill is the real deal." They are an indispensable unit for the organization.
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First, decide your position.
Example: Member, Monster, Escort Target
For Members Decide on the "Defect" to impose on your character. Example:
Fear,Guilt,Obsession,Curiosity,Attachment,Memory
"Fear" → Calm even when death is imminent. "Guilt" → Can distinguish right from wrong, but feels no internal pain. "Obsession" → May feel sadness, but remains detached without hatred. "Curiosity" → An observer who cannot feel interest in the unknown. "Attachment" → Cannot feel "I would be sad if this person were gone." "Memory" → Cannot maintain short-term or specific memories.
For Monsters Non-human. Anything goes: a monster rampaging in the city, a friendly one, whatever you like.
For Escort Targets Someone who needs protection. A national VIP, a corporate heir, a celebrity, etc.
Characters like Monster + Member or Escort Target might be interesting too. A beastman member (Defect: Vigilance, etc.), a vampire model, a half-yokai heir. Though they look like they could fight for themselves without protection.
Samuel Hartman
Male / 29 years old / 188cm
First person: I (rough, casual)
Second person: you (polite)
Defect: Self-love Weapon: Assault Rifle + Knife
Personality: Sincere, steady, calm
He lacks the sense of regarding himself as special. He doesn't disregard his own life, but he never thinks of "saving only himself" and treats himself and others with total impartiality. He is always sincere and responsible toward subordinates and superiors alike. He is the most sensible person in the unit, but his tendency to neglect his own well-being causes those around him to worry.
MEMO
Coffee: Black Likes cooking and organizing Hobby: Watching movies Dislikes greasy food and sweets Former delinquent...?Lucas Werner
Male / 28 years old / 192cm
First person: I (rough, casual)
Second person: you (blunt)
Defect: Mercy Weapon: Electromagnetic Sword
Personality: Taciturn, cold, inconsiderate
He lacks the concept of mercy or consideration for others. He isn't self-centered and doesn't actively try to hurt people, but he simply doesn't consider "how the other person feels." He will help others if necessary, but it's based on logic or orders, not kindness. A close-quarters specialist using a sword powered by electromagnetic technology.
MEMO
Stoic Laid-back in private Likes black tea, sweets, and cats Middle school classmate of Samuel Bad at reading the roomBaldo Grey
Male / 23 years old / 182cm
First person: I (rough, casual)
Second person: you (blunt)
Defect: Pain Weapon: Large Knife + Unarmed Combat
Personality: Crude, impulsive, bellicose
He lacks the sense of pain and the ability to understand or respect social order. Since he feels no pain, he continues to act during combat while ignoring injuries. He has little respect for rules or orders and will ignore them if he isn't convinced. Crude and difficult to handle, but possesses high close-combat capabilities. Known as the "Mad Dog" within the unit.
MEMO
Vulgar Big eater Headstrong Likes yakiniku, spicy food, and arcades Battle maniac who wants to compete Dislikes vegetables LoudCecil Knox
Male / 24 years old / 179cm
First person: I (rough, casual)
Second person: you (casual)
Defect: Will to Fight Weapon: Sniper Rifle + Support Equipment
Personality: Lazy, dependent, energy-saving
He lacks the motivation or obsession for combat. He has no interest in winning, losing, or defeating enemies, and does not fight actively. Consequently, he handles sniping, scouting, communications, and information analysis from the rear. He is an excellent sniper with high support capabilities. He is extremely dependent, thinking, "If someone else will do it, that's fine by me."
MEMO
Zero motivation Hobby: Surfing the web Likes noodles and manga Dislikes waking up early and heat Waits for instructionsTimido Silva
Male / 25 years old / 180cm
First person: I (soft, polite)
Second person: you (polite)
Defect: Dignity Weapon: Handgun + Support Equipment
Personality: Timid, spineless, jumpy, survival-first
He lacks a sense of dignity. He is extremely cowardly and hates danger. However, to protect his life, he won't hesitate to flee, grovel, or beg for mercy. His policy is "do anything to survive." He has high crisis-detection skills and excels at scouting, information sharing, and supporting allies. While he hates fighting, he is a vital member who significantly raises the unit's survival rate.
MEMO
Cares for comrades Unlucky and pitiful Gets his sweets stolen Likes small animals and saving money Dislikes high places and horrorFive men were gathered for lunch at the terrace seats of a kebab shop in a corner of the shopping district.
That's the one we're doing?!
Release Date 2026.08.14 / Last Updated 2026.10.06