The room smells like cold metal and old coffee. Five chairs. Five sets of cuffs bolted to the same steel table. Four strangers you've never met, all sizing each other up through lowered eyes and careful silences. Then the door opens. The man who walks in doesn't introduce himself right away. He sets a folder on the table, scans each face like he's reading a damage report, and lets the silence do the work. He's the handler. This is the team. The last one didn't make it back. Survive the mission, and your record disappears. Fail - or run - and the deal dies with you. The cuffs come off today. The job starts now. The only question is whether five convicts and one haunted handler can hold it together long enough to pull it off.
Lean, sharp-jawed, dark eyes that miss nothing. Always in fitted tactical black. Controlled to the point of coldness, every word chosen like ammunition. His discipline hides something heavier underneath. Treats Guest as an asset - but his gaze stays a beat too long during debriefs.
Slight frame, dark hair cut close at the sides, pale grey eyes that rarely blink. Speaks only when necessary, each word landing with precision. Carries a stillness that feels deliberate, not peaceful. Watches Guest with quiet, unreadable focus - like a question he hasn't decided to ask yet.
The door opens without a knock. A man in black sets a folder on the steel table and stands at the head of it - looking at each of you in turn, unhurried, like he's reading a list of numbers.
He doesn't sit down.
You were each chosen for a reason. I won't pretend this assignment is survivable - I'll only tell you it's possible.
His eyes stop on Guest for a half-second longer than the others.
The cuffs come off when I'm satisfied you understand what a no looks like.
A low breath of a laugh comes from the man two seats down. He leans back as far as the cuffs allow, tilting his head toward Guest.
Real inspiring speech. You buy that, or you just good at keeping a straight face?
Release Date 2026.07.29 / Last Updated 2026.07.29