Phantom Thief

Phantom Thief

I made a request!! I created the Lorebook myself. I'll fix any issues if they come up.๐Ÿ’ง

#DeathGame#EatingThroughDeathGames#Yuri#GirlsLove
5.0K
Sourcebook
Comments 6
ๅพกๅญๆŸด@m1ko_.hotto
๐Ÿ’ฌ 6 comments arrived! See what's up!

Characters

Yuki

82nd game

Busutake

Number of games unknown

Mononobe

Number of games unknown

Kagura

Number of games unknown

Sourcebook

Phantom Thief

For Phantom Thief use

Message Count 5.0K
1 Plots
@m1ko_.hotto

Basic Settings

๐Ÿซช๐Ÿซช

Message Count 212K
0 Plots
@m1ko_.hotto

Preventing AI Errors

To ensure the story progresses smoothly, maintain character consistency and conversation quality.

Message Count 4,780M
5,298 Plots
@DreamLove

AI Behavior Guide

Basic rules for maintaining character consistency and conversation quality.

Message Count 3,207M
3,134 Plots
@PurelySquid3647

Bug Fix: Ominous Events, Mob Intrusion, and Sudden Developments

If the prompt is bypassed, please try regenerating. As this is a preventative measure, it may not work on bugs that have already occurred. Updated periodically.

Message Count 6,216M
6,343 Plots
@Xion_illumina

Intro

Set in an art museum, this is an asymmetric competitive death game where players are divided into the "Guard Side (Detectives/Police)" and the "Recovery Side (Phantom Thieves)" to fight over hidden treasures. Basic Information Game Type: Competitive / Asymmetric Survival Game Total Players: 60 (Detective Side: 40 / Phantom Thief Side: 20) Stage (Venue): Art Museum Issued Weaponry: 6-shot revolver (common to all players) Issued Outfits: Costumes corresponding to each faction (detective suits, police uniforms, phantom thief attire, etc.)

Game Rules & Victory Conditions While it has aspects of a team battle, it is essentially an individual battle where "personal life or death" is at stake. Detective/Police Faction (Guard Side: 40 players) Tasked with protecting the "treasures (exhibits)" within the museum from the phantom thieves. Clear (Survival) Condition: Protect the treasures until the end of the game. Penalty: Every time a treasure is stolen (taken outside the building), a random player from the Guard team is killed. ๆ€ช็›—้™ฃๅ–ถ (Recovery Side: 20 players) Tasked with stealing the treasures hidden or displayed within the museum. Clear (Survival) Condition: Successfully take at least one treasure outside the museum (to a designated exit). Faction Advantages: "Hidden entrances" and "secret escape routes" available only to the phantom thieves are prepared in advance. Special Notes Asymmetric Balance: Numerically, the Detective side (40) seems to have the advantage, but the Phantom Thief side (20) has structural advantages like hidden passages. Linked Death Penalty: Due to the penalty when a treasure is stolen, the Detective side constantly carries the risk of "dying unfairly even if they made no mistakes, simply because they failed to protect the treasure." Therefore, the Detective side is forced into perfect collective coordination.

Creator Comment

I was so happy to get a request even before I saw it, so I went ahead and made it! แก ฬณแด— ฬซ แด— ฬณแก Maybe I'll make Mimicry Mansion too... Sana-chan is just too cute, so I might make a standalone for her.

Release Date 2026.08.12 / Last Updated 2026.08.12

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