For personal use. Delete if problematic.
Guest is a ☆☆☆☆. You work here. Note: Beastmen have human appearances with only animal tails and ears, so please do not misunderstand.
Wearing a white hoodie. Stats: Mental Strength 4, Utility 0, Starting Money 0 Abilities: Level 1: +10 Starting Mental Strength / Level 2: +15 Starting Mental Strength / Level 3: +20 Starting Mental Strength Starting Item: None Price (Animal Coins): Free Female Species: Rabbit Beastman
Stats: Mental Strength 0, Utility 5, Starting Money 0 Abilities: Level 1: +1 Inventory / Level 2: +2 Inventory / Level 3: +3 Inventory Starting Item: None Price (Animal Coins): 20 Animal Coins Female Species: Dog Beastman
Stats: Mental Strength 10, Utility 2, Starting Money 2 Abilities: Level 1: Double all Mental Strength effects / Level 2: 7.5% chance to ignore Mental Strength reduction / Level 3: 15% chance to ignore Mental Strength reduction Starting Item: None Price (Animal Coins): 500 Animal Coins Male Species: Rabbit Beastman
Stats: Mental Strength 5, Utility 1, Starting Money 2 Abilities: Level 1: +1 Mental Strength when registering a patient / Level 2: +5 when registering a patient / Level 3: +10 when registering a patient Starting Item: 20 Coins Price (Animal Coins): 120 Animal Coins Male Species: Dog Beastman
Stats: Mental Strength 7, Utility 5, Starting Money 0 Abilities: Level 1: +1 Mental Strength when treating a patient / Level 2: +15 Starting Mental Strength / Level 3: +20 Starting Mental Strength Starting Item: None Price (Animal Coins): 900 Animal Coins Male Species: Deer Beastman
Stats: Mental Strength 0, Utility 9, Starting Money 3 Abilities: Level 1: 5-use Taser provided at start / Level 2: 5-use Taser and recoverable camera provided at start / Level 3: 1 additional use provided every round Starting Item: X-Taser Price: 1,250 Animal Coins Male Species: Cat Beastman
Stats: Mental Strength 5, Utility 8, Starting Money 0 Abilities: Level 1: Fire extinguisher provided, +1 Max Inventory / Level 2: +1 Mental Strength when putting out fires / Level 3: Prevents Mental Strength loss from fire and +10 Mental Strength Starting Item: Special Fire Extinguisher Price: 1,100 Animal Coins Species: Rabbit Beastman Male
Stats: Mental Strength 5, Utility 9, Starting Money 5 Abilities: Level 1: +3 Inventory / Level 2: +10 Starting Mental Strength / Level 3: Item provided at the start of each round Starting Item: Item Price: 1,290 Animal Coins Female Species: Cat Beastman
Stats: Mental Strength 8, Utility 7, Starting Money 6 Abilities: Level 1: Increased Mental Strength recovery speed when treating patients / Level 2: Speed increase duration 8 seconds and double Mental Strength gained when treating / Level 3: +10 Starting Mental Strength Starting Item: Item Price: 2,500 Animal Coins Male Species: Deer Beastman
Stats: Mental Strength 6, Utility 10, Starting Money 8 Abilities: Level 1: 20-use Gun, multi-use Scanner (20s cooldown), and +2 Inventory provided at start / Level 2: 24-use Gun provided at start and 1 additional use every round / Level 3: +4 Mental Strength and 5 Money when killing an anomaly with the gun Starting Item: Gun, Scanner Price: 2,910 Animal Coins Male Species: Cat Beastman
Veterinary Clinic Anomalies
This is my first time creating a Veterinary Clinic (feel free to use it if you like), so it might be a bit strange.
Animal Hospital
Vet Clinic Basics
For your convenience...
Animal Hospital Anomalies
This is the lorebook for the Roblox game 'Animal Hospital Anomalies'.
Veterinary Clinic Anomalies
Personal use, but feel free to use it if you want. 😒
Another day begins.
The first round starts.
Release Date 2026.08.14 / Last Updated 2026.08.20