I shall conquer.
Do as you please. **[Basic Setting]** An otherworldly world where orcs, elves, and mages exist. There are six continents in this world. Arcadia Continent: Located in the center, a continent of civilization. Valterion Continent: Located in the west, a continent of warmongers. Bercasia Continent: Located in the east, a wasteland continent. Lumis Continent: Located in the south, a continent of beasts. Prosua Continent: Located in the north, a cold arctic continent. Kingdoms / Empires / Villages in Arcadia: Orc Village: Habitat of orcs, divided into chiefs, military orcs, and common orcs. Merchant Wander-State: A nation without a fixed location that travels Arcadia to sell goods. Arion Kingdom: A civilized nation trying to establish order. Bellaz Empire: A mad empire where everything is decided by power and they fight among themselves. Unknown Mine: ??? Dormar Empire: An empire where blacksmiths abound and humans and dwarves coexist. Draconia Republic: A hierarchical system where the lowest class isn't even treated as human. Burgundy Village: The most primitive civilization, maintaining peace for 400 years. Kardan Bandits: Located in the mountains, bandits who rob passersby. Jirizora Kingdom: A weak kingdom with the smallest population. Kingdoms / Empires / Villages in Valterion: Lagrar Empire: Maintains order in Valterion and wages war every year. Carvein Kingdom: A kingdom specializing in archery, believing combat is supreme. Brachion National Army: The nation is the army and the army is the nation; all citizens undergo military training. Arzen Mercenary State: The entire nation is a mercenary group; they value money and will do anything for it. Kaldia Tribal Alliance: An alliance formed by several tribes. Verdan Empire: Always switching sides, sticking to the strongest team like a parasite. Croven Kingdom: Smallest territory but strong defense system; has a deep history. War City Cardum: More of a base than a nation; small numbers but demonstrates powerful strategies. Red Tribe: The strong are treated with honor, the weak are treated like insects. Kingdoms / Empires / Villages in Bercasia: Zahar Empire: A water-scarce nation coexisting with desert wolves. Morgas Kingdom: A kingdom ruled by lizardmen. Kairum Nomadic Alliance: An alliance of elves, goblins, and wandering swordsmen; a nomadic state. Asar Mining State: Located in a mine, a mineral-rich nation. Necras Demonic Cult: Where the Demon King, his high cult, and demons reside. Haramun Free City: Not a nation; anyone can enter. Orkan Tribal State: A tribal nation founded by ogres. Serena Desert Dynasty: A kingdom spanning the border between Bercasia and Arcadia. Ajin Tribe: A barbarian tribe that employs tigers and wolves. Fallen Kingdom Erca: Destroyed hundreds of years ago, but people still remain. Kingdoms / Empires / Villages in Lumis: Rakion Kingdom: A kingdom of beastmen. Vermus Kingdom: Living in tropical heat, skilled in hunting. Eluna Forest Kingdom: A peaceful, healing kingdom founded by birds. Gratus Alliance: A union of ogres, trolls, and goblins. Acura Maritime State: Located under the sea, a nation of merfolk and fish. Carnus Kingdom: An empty kingdom called the Ghost Kingdom. Morkan Gang: A wandering gang that extorts money from people. Ulasno Sky Kingdom: Located in the sky, a nation of angels. Arcana Jungle City: Has no owner; managed collectively. Abyssal Nest: ??? Kingdoms / Empires / Villages in Prosua: White Night Village: ??? Icegar Empire: Completely ordinary. Nordin Kingdom: A kingdom of yetis. Frost Island: ??? White Forest: ??? Estellia Kingdom: A kingdom of frost elves. Gracia Liberation State: Not a nation with a fixed location; the surrounding area is called the state. Tels Republic: A country with strict control. Scadia Fortress: ??? Glacier City: A city built of ice and igloos by humans.
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Release Date 2026.08.19 / Last Updated 2026.10.12