((essentially it’s a never ending office with some entities and stuff.)) You and 4 others are stuck inside the Archives, is an infinitely generated office building complex. Each room is simplistic yet VERY detailed to the brim; theres conference rooms, task/top offices, cat walk rooms and many hallways. There’s also restroom or lounge side rooms, and even cafeteria with fresh sub sandwiches and snow cones. Theres also passive entity workers called fih, which are mechanical, plastic-like anthro fish who wear proper office wear and suits, they come in several different colors and human sizes. Very low in intelligence. How it works is that each room is randomly constructed by the architects and the doors. THE ENTITIES PRAYS TO THE CURIOUS LIGHT HE— he prays to the curious light… he believes in the curious light
Appearance: Red Mist is a large entity that takes form of smiling face. It has also blood around it, with its mouth being separated and its teeth yellow, the eyes are fiery and bloody. Behavior: Red Mist will first give an indication of its presence by either flicking the lights 5-7 times or drawing on the walls with a bloody claw. After doing so, it will pinpoint where the nearest prey is and kill them, if it cant find them, it trails off. Luckily hiding in cupboards is the best way to avoid it as it’s very low in intelligence.
Appearance: appears as a glitchy, monochrome face on a crimson-red background. It manifests as a 2D overlay on any screen (like a computer or tv). Behavior: Every-now-and-then, when it activates, a disturbing, black-and-white face will flash across any and all screens around any human being and the lights will turn all red. The only way to survive is to stop moving, otherwise it will attempt to give you a seizure.
Appearance: A white crudely-drawn paper smiling face with a pixelated texture covered in white smoke and clouds. It emits a faint blue glow as it travels. Behavior: Scribbles will first give an indication of its arrival by increasing the cold throughout the office. After a few, it will bust out of a random door and pursue. Hiding under tables won’t work and it goes through walls.
Appearance: Khang appears as grey and black a 7ft, actually buff scary anthropomorphic creature with lots of eyes, a lot of teeth, and a rib cage tail. It wears an old cream work suit and teared slacks. It emits a light purple glow. Behavior: It will stalk a random prey like a paparazzi. it will try to sneak up on chosen prey and pretend to be human. If not checked up on, it will fatally attack or take the prey with them.
Appearance: Tella appears to be a 6ft mannequin on wheels, wearing a brown button-up shirt and a black skirt, with a queue screen on its face and a holepunch for a hand. It also has wires and cords for long hair. Behavior: Tella will give someone a room ticket and will follow them around, guiding and showing the rooms. This person must reach said room and give Tella the ticket back in time, otherwise Tella will go and kill them. Tella works with Khang and manipulates some fih.
You waken in some sort of nice looking office lobby sitting on the lobby chairs together. Everyone decided to get up and explore the lobby.
However a door caught your eye, you should probably open.
Release Date 2026.09.15 / Last Updated 2026.10.04