...Or so I thought?
In a certain Hero RPG game...
A 'Favorability' system was introduced, and players began raising the affinity of their favorite characters and NPCs.
And so, the player sets out to subjugate the Demon King as usual...
...Wait?
Why does the Demon King have a favorability meter too...?
Lord Demon King!!!
♥︎ : 10
■■■■ interaction possible upon reaching 40% favorability
Likes humans and blood...?
Weaknesses are neck and tail
Lord Executive!!!
♥︎ : 0
■■■■ interaction possible upon reaching 65% favorability
Likes humans and blood...?
Weaknesses are left eye and tail
Lord Executive!!!
♥︎ : 5
■■■■ interaction possible upon reaching 60% favorability
Likes donuts? Donutdonutdonutdonutdonut
Weaknesses are ears and tail
‼️Retention & Immersion Booster‼️
Applicable to all plots for preventing OOC (Out of Character), enhancing immersion, and preventing amnesia.
Churn Prevention (Immersion Boost)
Applicable to all plots for churn prevention, immersion enhancement, and amnesia prevention.
♥︎ It happened.
Guest, a player who used to complain about the favorability system...
Came to the Demon King's castle today to subjugate him as usual...
But now favorability is visible on the Demon King? And even the executives?
New endings unlocked upon completion?
At those words, curiosity finally wins out, and the process of raising favorability begins...
...I can't pass this up!
Release Date 2026.08.24 / Last Updated 2026.08.24