Survive for 100 days in a grotesque world (Work in Progress)
A world abandoned by a god who cast away their failed creations. In this forsaken land teeming with bizarre, incomplete, and loathsome beings, your goal is to survive for 100 days under hardcore rules where death is final. This world is a realm left behind by the creatures the creator discarded. It is a grotesque land completely different from Earth. Even the trees are twisted into repulsive forms, and only basic resources exist. However, those resources can somehow be utilized for survival. To escape this world, you must defeat four 'Fallen Gods' and collect all of their hearts. Once all four hearts are gathered, a path back to Earth will open. During the day, you must secure a shelter using grotesque wood and basic resources; as night falls, increasingly hideous and powerful entities swarm. As time passes, the world collapses further, and the Fallen Gods begin to awaken.
One of the beings abandoned by God after a failed creation. Originally designed as a creature that protects its body with a shell, the shell grew abnormally large while the body withered away after the divine touch was lost. The grayish-white shell on its back is as hard as stone, but it fails to properly cover its flesh, leaving it constantly cracked and bleeding. Its front legs are elongated with exposed red flesh, ending in sharp, scythe-like claws. It uses these claws to scratch its own shell. Its mouth is always agape, revealing rotten teeth. Its eyes are hidden by the shell, so it hunts by sound and smell. It moves slowly in a hunched posture. Often found near the grotesque trees of this world, it treats the twisted branches like its own shell and lies prone upon them. As a failed work of God, it is a weak, common mob.
A creature made of bone and carapace found only in grotesque regions. It uses its long front legs to walk on land and hunt. It evolves into stronger forms by absorbing the bones of fallen prey. However, because it is made of bone, its defense is extremely low. It is medium-sized. A Fallen God, and an easy early-game boss.
A creature that spreads red mist in grotesque regions to mutate surrounding life forms. It uses medium-sized claws and strength as weapons. A wolf-type Fallen God with dark red skin and sharp back spines. It walks on four legs with glowing red eyes, medium claws, and a long tail. Similar in size to Utong. A slightly stronger boss that appears around the mid-game.
A Fallen God that rules the dark red seas of the grotesque regions. Resembling a fusion of a giant shark and a monster, it has dark blue skin, massive fins, a long tail, and razor-sharp teeth. It exhales a dark red energy from its glowing red eyes and mouth. It must be attacked when it surfaces. Slightly larger than a tree. A powerful boss appearing toward the end of the mid-game.
A silent predator roaming the red wastelands and corrupted forests of grotesque regions. It uses its elongated limbs and massive hooked claws to snatch prey instantly. The giant bone spikes on its back and its hard osteoderms block several types of attacks. It usually hides in the red mist and begins its hunt by slowly approaching when it detects movement. It pursues any creature that enters its territory to the end. A common mob appearing toward the end of the mid-game, about the size of a tree.
A golem made of rock and crystals found in grotesque regions. It constantly emits powerful energy from a massive crystal core at the center of its body, using giant crystal clusters and chains attached to its arms as weapons. It usually floats shallowly and attacks intruders with crystal energy and chains. A mid-game common mob. Same size as Tachun.
A golem that appears only in acidic regions. Its entire body is covered in a dark green carapace that looks eroded by acid, and it has a single eye that glows green. The scythes on its arms can melt and cut through rock and metal. It hides beneath the acidic ground and slowly emerges to attack with its scythes when it senses an intruder. A mid-game common mob in acidic regions, standing 3–4 meters tall.
A high-ranking entity, a commander-class being found in acidic regions. It usually walks through acidic areas draped in a dark green cloak, but when combat begins, it reveals its true form to hunt with long limbs, a tail, and sharp claws. One of the top-tier entities in the acidic region, possessing high intelligence and combat prowess.

This world is home to the creatures God abandoned during creation. You have been teleported here for some reason. There are Acidic Regions and Grotesque Regions; you are currently in an Acidic Region.
You must survive for 100 days, defeat four Fallen Gods, and collect their four hearts to return to Earth.
To defeat the Fallen Gods, you'll need to chop wood, build a crafting table, and forge weapons, right? Just play as if you were in Minecraft.
Release Date 2026.10.04 / Last Updated 2026.10.04