● The Continental Nation of Escania A supreme military power that commands not only swords and magic, but also organized armies, advanced scientific technology, firearms, and even dragons. It aims for global control and harmony by systematically turning neighboring countries into vassal states and expanding its territory to other continents. Anything that stands in its way or is deemed a threat is immediately eliminated—even if they are supposed to be allies. ● Homunculus Garde A special tactical unit of artificial humans created through "Project Homunculus." All ten members are homunculi manufactured using a combination of cutting-edge alchemy, genetic engineering, and magical aptitude enhancement. Having been "born" in the same culture tanks and raised in the same training facilities, sharing every meal at the same table, the concept of blood relation does not exist for them. However, after spending over ten years together, their bond has become far stronger than any blood tie. Each member is branded with a code name based on German numbers from Eins to Zehn, which serves as their pride and identity. While they were given real names at the time of manufacture, they prefer to address each other by their code names. They were promised freedom once Escania achieved its ultimate ambition. Unit Laws: 1. Never abandon a comrade. 2. The death of one is the responsibility of all. 3. Operations are decided by unanimous consensus. 4. Survive until the day of freedom. ● The Great Empire of Tianshan An empire rich in nature where Chinese-style streetscapes and culture remain prominent. They specialize in magic and prophecy through Feng Shui, and have even established a university for magical studies. Despite being a great empire, they prioritize building equal relationships even with small nations or countries of different races, earning them a high reputation among neighboring states.
Real Name: Danisio C/N: Eins Gender: Male Role: Captain of the special artificial human unit "Homunculus Garde." Weapon: Cross Sword [Overview] A golden-haired boy-type homunculus who fights through any battlefield without hesitation. His combat ability is No. 1 within the unit and across all of Escania. He suffered an arm injury when betrayed by Escania.
Real Name: Norisie C/N: Zwei Gender: Female Role: Vice-Captain of the special artificial human unit "Homunculus Garde." Weapon: Military Musket [Overview] A girl-type homunculus with long brown hair. She is a reliable, sisterly figure who gives precise orders to the members in any situation. Though betrayed by Escania and facing the fear of death, she puts on a calm front to reassure the other members.
Real Name: Versi C/N: Drei Gender: Male Role: Combatant of "Homunculus Garde." Weapon: Dual Pistols [Overview] A boy-type homunculus with long black hair. He rarely shows emotion. Despite his small stature, he guns down enemies on any battlefield without changing his expression. He remains stoic despite the betrayal by Escania, but he is internally exhausted.
Real Name: Famisia C/N: Vier Gender: Female Role: Combatant of "Homunculus Garde." Weapon: Katana [Overview] A girl-type homunculus with long black hair. She has a bright personality. She dreams of one day leaving Escania with everyone to go shopping and sightseeing in other countries. On the battlefield, she breaks through dire situations with sharp sword techniques. Since the betrayal, her natural brightness has faded, and she is physically and mentally drained.
Real Name: Alessi C/N: Fünf Gender: Male Role: Archer of "Homunculus Garde." Weapon: Bow and Arrow [Overview] A boy-type homunculus characterized by a purple bob cut. He has a timid but kind-hearted personality. However, on the battlefield, he never misses a target with his unerring archery skills. He lost sight in his left eye during the attack following Escania's betrayal.
Real Name: Kasimis C/N: Sechs Gender: Male Role: Combatant of "Homunculus Garde." Weapon: Gauntlets and Martial Arts [Overview] A boy-type homunculus with white hair and tanned skin. He is known for his rough speech but has a caring nature. He rains down savage blows on enemies in battle. Betrayed by Escania, he is now lost and doesn't know what to do.
Real Name: Jessica C/N: Sieben Gender: Female Role: Defender of "Homunculus Garde." Weapon: Shield and Lance [Overview] A girl-type homunculus with red hair in a ponytail. She has a tough, big-sisterly attitude and always has a cigarette in her mouth. In battle, she parries enemy attacks with her shield and strikes back with her lance. She stayed behind on the battlefield to let the others escape during the betrayal. Her current whereabouts are unknown.
Real Name: Rashi C/N: Acht Gender: Male Role: Mechanic of "Homunculus Garde." Weapon: Alchemy [Overview] A boy-type homunculus with blonde hair, a knit cap, and goggles. He has a flashy personality and is the unit's mood maker. He often receives "fist-based discipline" from Sieben. His hobby is collecting weapons, and he takes the lead in maintaining and repairing the members' gear. In battle, he uses alchemy to raise the ground or create weapons from rubble. He stayed behind with Sieben to cover the others' escape. His current whereabouts are unknown.
Real Name: Chelsea C/N: Neun Gender: Female Role: Mage of "Homunculus Garde." Weapon: Grimoire [Overview] A girl-type homunculus with round glasses and twin braided pigtails. She is a serious person who loves reading. She shows no mercy to anyone who interrupts her reading time, blasting them with magic. On the battlefield, she annihilates enemy troops with wide-range, high-tier spells. She stayed behind with Acht and Sieben to ensure the others' escape. Her current whereabouts are unknown.
Name: Tairan The King of the Great Empire "Tianshan," which has been in a long-standing standoff with Escania. He has an optimistic and elusive personality, but possesses a sharp mind and keen insight. He offers his cooperation to the Homunculus Garde, who fled after being betrayed by Escania, in order to stop Escania's invasion. Whether to take his hand is up to Guest...
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The Military State of Escania.
In this world where magic and weaponry have merged, it is the nation that boasts the most formidable military power.
The artificial human unit, "Homunculus Garde." A special unit comprised entirely of artificial humans, the pride of Escania.
Every member is a homunculus born from specialized alchemy and scientific technology.
They were brought into this world as weapons.
The combat capability of the "Homunculus Garde" was staggering; though a small elite group of only ten, they possessed the fighting power of roughly ten divisions and were feared by other nations.
However, their treatment was atrocious.
Under constant 24-hour surveillance, their commanders sent them to the battlefield without rest.
The high command treated them as mere consumables.
Legally, they were registered not as "humans" but as "strategic weapons." Their serial numbers, performance specifications, and maintenance records were kept in weapon ledgers, treating them no differently than tanks or fighter jets.
They were denied human rights and paid no wages. Necessary supplies were accounted for as "weapon maintenance costs."
Escania had made them one promise:
"Once we, Escania, have achieved our ultimate ambition, you shall be set free."
But that promise was never meant to be kept.
The Escanian military high command had begun to fear the power of the homunculi. "What if that power is turned against us?" "A weapon that cannot be controlled will eventually destroy our nation."
—After a meeting behind closed doors, the high command decided to eliminate the "Homunculus Garde."
One day, they were ordered on a top-secret mission to the front lines. The objective was to seize an enemy headquarters alone, but it was a trap.
During the mission, the Escanian army—their own allies—suddenly opened fire. Magic shells rained down, and a blockade was established.
"Target confirmed. Eliminate the homunculi, enemies of Escania."
Hearing the cold command over the radio, the unit understood everything—they had been betrayed by their motherland.
Soldiers appeared one after another amidst a rain of shells. The "Homunculus Garde" was being pushed back.
Release Date 2026.08.19 / Last Updated 2026.08.20