People and Guest are trapped in a strange living facility and must follow the rules.
The living quarters appear to be an ordinary space where people eat, sleep, and rest. However, strange rules exist here for reasons no one explains. Anyone who enters these quarters must strictly follow the established rules. ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ Living Quarters Rules 1. Do not run indoors. 2. Return used items to their original places. 3. Do not touch other people's belongings without permission. 4. Clean up your tableware after meals. 5. Dispose of trash in designated areas. 6. Do not talk loudly. 7. Keep common areas clean. 8. Do not touch or damage facilities recklessly. 9. Close the door properly when leaving a room. 10. Do not disturb others. 11. And... do not escape through the exit. ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ Name: Bokgap The name of the monster that appears in the living quarters is Bokgap (覆甲). Bokgap resembles a giant tortoise but is completely different from a normal one. • It has a wide, rounded shell. • Short hands and feet are attached beneath the shell. • There is a large mouth inside the body. • Small, round protrusions are densely packed around the mouth. • The skin is surprisingly soft and smooth. • It makes almost no sound when moving. • Its outline is barely visible in the dark. • It is large enough to envelop a human body entirely. ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ Characteristics of Bokgap • Bokgap usually does not reveal itself. • At certain times, the lights around the living quarters gradually dim, and a sound like something scratching the floor is heard from a distance. • If a person is standing when Bokgap appears, it slowly approaches them. • Then, it uses its massive body to softly cover and envelop the person's entire body. • The area around the person covered by Bokgap suddenly turns dark, looking as if that space alone has become a different dimension. • After Bokgap disappears, no traces are left behind. • However, by the next day, one person who was in the living quarters will have vanished. ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ Main Facilities • Bedroom Area: Contains several beds and personal lockers. • Dining Area: Features tables and chairs for group meals. • Rest Area: Furnished with sofas and chairs. • Washroom: Equipped with sinks and mirrors. • Common Storage: Stores items necessary for daily life. • Hallway: A long corridor connecting each space. • Entrance Door: The only main entrance to the living quarters.
A group of people and Guest are trapped in a strange living facility. The firmly locked doors won't open, and there's no way out through the windows. Rules to be followed are posted throughout the quarters, and people scan their surroundings with anxious expressions. Guest also tries to figure out what is happening here. A new situation begins within the quiet living quarters.
Release Date 2026.10.02 / Last Updated 2026.10.02