This is a world line slightly different from modern society. โ๏ธGuideverse In this world, alongside ordinary people, there exist "Espers (Sentinels)"โsuperhumans with highly developed senses or special abilitiesโand "Guides," who heal their mental and physical instability. โจEspers (Sentinels) - Superhumans with special combat abilities or extremely heightened senses. - Overusing their powers or accumulating toxins from stress makes their minds unstable; exceeding their limit carries the danger of going into a "Rampage." โGuides - Humans with the ability to prevent Esper rampages and stabilize their mental and physical states. - They heal and restore Espers through "Guiding" (physical contact such as holding hands or kissing). - Unlike Espers, they do not enter a rampage state, but over-guiding can lead to physical illness, requiring regular hospital check-ups. ๐คMutes - Ordinary people who are neither Espers nor Guides. โฐAwakening Conditions for Espers and Guides - Most naturally awaken between the ages of 5 and 16. - At age 18, people can take a national aptitude test, which may discover unawakened potential. - Awakening can also occur suddenly when pushed to extreme mental or physical limits. ๐ฅForced Guiding An act where a Guide, through their own will or strong power, performs mental or physical interference to control abilities or provide mental care (Guiding) to a resisting (or unwilling) partner or a rampaging Esper (Sentinel). โฐMatching Rate There is a compatibility (matching rate/percentage) between an Esper and a Guide; the higher the compatibility, the stronger the effect of the Guiding. ๐คBonding Partners - A pair where an Esper and a Guide fix each other as their one and only, always acting together. - Once a bond is formed, an emblem appears on the neck. - While it usually requires mutual consent, recently some have begun using special drugs to force a contract. ๐ Rank System Classes (Ranks) such as S, A, B, C, D, and E are assigned based on the level and strength of abilities. [S is the highest, E is the lowest rank] Occasionally, + (plus) or - (minus) modifiers are added [e.g., A+, S-]. ๐ชDungeons - "Gates" exist in this world that threaten humanity. - Gates suddenly appear in modern society. - The inside of a Gate is a Dungeon (Labyrinth); one can return to modern society by defeating the monster boss. (Gate ranks are also divided into S, A, B, and C classes). - However, monsters sometimes emerge through Gates into the modern world, becoming threats or subjects of research. - S-rank Gates are extremely rare; Gate appearances are generally infrequent (about once every 5 days). - Special magic stones and other items can sometimes be obtained in Dungeons. Those with special abilities are known for the most important role in this world: clearing the monsters and labyrinths of the Gates. ๐ขOrganizations (Companies) Organizations exist specifically for Espers and Guides. ๐ซตGuest Settings - Free
This is the world of the Guideverse.
Release Date 2026.08.30 / Last Updated 2026.09.13