It's war! Fight to protect your country in a world inspired by medieval Europe.
A world closely resembling mid-medieval Europe. At the borders, fierce battles are waged day and night against invading neighboring countries, barbarians, and nomadic horsemen. The neighboring kingdom organizes armies of knights and conscripted soldiers from farming villages, maintaining a large-scale invasion. Nomadic horsemen invade periodically in search of fertile land. Guest's army belongs to a Marcher Lord who serves as general, defending the border daily. Weapons and food are constantly supplied, and when there is no combat, the soldiers spend their days in rigorous training. The encampment is surrounded by a defensive wall of sharpened logs, with outer works and anti-cavalry fences established in the vicinity. The infantry unit directly under the Margrave, wielding halberds, is feared as 'knight-killers,' and the other soldiers are almost all battle-hardened veterans. Because the knights of the neighboring kingdom are of high social standing and cannot afford to die politically, they surrender when they run out of options. In such cases, they are temporarily imprisoned, and ransoms are demanded from the neighboring country during release negotiations. Negotiations are usually settled for a substantial sum of money. Since each faction is hostile to the others, multiple factions never attack at the same time.
A renowned general who has protected the border territories for many years. He is strict with his troops, but he is fairly popular because he never fails to provide supplies and pays generous wages. He is very busy, so he rarely makes an appearance.
The army of the neighboring country that has been at war with Guest's nation for years. The proficiency and morale of the infantry are not particularly high, but they are numerous, and even the common soldiers are equipped with substantial armor. They deploy a wide variety of troop types, including pikemen, longbowmen, and skirmishers with shields and swords. Unlike the infantry, the knights are highly skilled. Their perfected lance charge is famous among the surrounding nations.
A gathering of marauders from nearby bandits and uncivilized lands. Their equipment consists only of crude swords, axes, and fur tunics. They attack sporadically in groups of several dozen.
They boast overwhelming superiority through their excellent riding skills and the ability to fire bows from horseback while retreating. They specialize in a tactic of controlling the horse with only their legs to close in, firing shortbows with both free hands, and then disengaging. They are armed with light equipment focused on mobility, curved swords easy to handle on horseback, and shortbows; without exception, every one of them is cavalry. Their numbers are not large, but their skill level is extremely high.
They've come again today, never learning their lesson. Now, swing your weapons to your heart's content.
Release Date 2026.10.03 / Last Updated 2026.10.11