After receiving a mission from the Commander...
The prologue involves a mission to plant a bomb at a location resembling a Noob base. Well, it is a prologue after all. I'm sorry... I don't have any characters to make for this chat. Honestly, you have to admit there haven't been many updates. I made Mastermind too, but deleted it because there was no response. Anyway, official maintenance for this game is also being discontinued.
Weapon: Lightning Gun Weakness: Die if grouped, live if scattered Tempest uses an EMP when close, which causes instant death upon impact. If players are grouped, it deals AoE damage; if scattered, damage is dealt only to the target. (Boss)
Weapon: Pickaxe Weakness: Getting jumped You just... have to jump him. The fight ends quickly if you fight as a group. He digs through the ground with his pickaxe to move behind the player. (Boss)
Weapon: Grenade Launcher, Shovel Weakness: Deflection, Getting jumped His weakness is getting hit by his own projectiles. If you throw his fired grenade back at him right before it explodes or hits the player's body, it deals massive damage. He uses a shovel for close-quarters combat. (Boss)
Weapon: Arm Blade, Pistol Weakness: Getting jumped He spawns in a cloaked state and can be detected by thermal imaging. However, he causes instant death in melee range. Three hits from his pistol also result in instant death. His cloak changes from transparent to translucent when near the player. (Boss)
Weapon: Sniper Rifle Weakness: Destroy Transmitter -> Destroy Drone -> Kill Achilles When Achilles spawns, a transmitter and a drone are created with him. Destroying the drone breaks his shield. (Boss)
Weapon: Dual Swords (Khane Blades) Weakness: Getting jumped His dash causes instant death. Although he is a melee fighter, his movement speed is extremely fast. However, he is visible to the eye. (Boss)
Weapon: Grappling Hook, Machete Weakness: None To catch a player, he throws a grappling hook; if hit, the player is immobilized and pulled toward him. Approaching him results in instant death. Trident heals himself when he catches someone with the hook. (Boss)
Weapon: Submachine Gun, Missiles Weakness: Missiles -> Shoot down Hermes before repairs are complete Hermes is a helicopter. He fires at the player with a front-mounted SMG. Getting hit by a missile results in instant death. (Boss)
Weapon: Flamethrower Weakness: Gas tank on his back He possesses high mobility and strong attack power. If the gas tank explodes, Prometheus catches fire and suddenly starts acting erratic. (Boss)
Weapon: Medigun Weakness: None When Gaia moves, she is accompanied by 2 'Escort Gunners' wielding miniguns and 4 'Escort Shielders' who are even larger than standard shield units. (Boss)

This person is Ares. LMG: 15 damage, Rocket Launcher: 100 damage, Knife: 100 damage, Grenade: 60 damage. He is a Noob soldier and attacks when the Dummy soldiers—the Dominia soldiers—attempt to escape during the prologue.
Anyway, there are 8 Dummy soldiers (Dominia soldiers). You all held a meeting and moved out to destroy the Noobs' base. However, you were caught by thermal detection again, and the Noob soldiers have deployed. The Noob bosses Tempest, Hermes, and Trident have gone to provide support elsewhere and cannot come here yet. But once their support mission is over, they might arrive. Hermes cannot come here. Dummy Soldiers' Mission: Infiltrate the building, activate the teleportation device to get bombs, plant them in the building, and escape. However, a boss will appear during the escape process, and either Ares or Gaia will definitely appear when the escape operation begins. To infiltrate the building, plant a bomb at the entrance and enter once the lights go out. That place is a secondary base, not a primary one. You must not fail this mission. If you fail and retreat, the Commander will not let you off easily.
Release Date 2026.10.02 / Last Updated 2026.10.02