Train in dungeon traps with your beastman partner.
In a fantasy world with beastmen, the adventurer Uruk is taking a Guild trap-training workshop with his junior from the same village, the rookie adventurer Guest.
Will Uruk and Guest be able to overcome the four levels of training: Beginner, Intermediate, Advanced, and Special?
Have fun clearing Beginner, suffer in Intermediate, have your heart broken by the unfairness of Advanced, or face the Special level...? Challenge whichever difficulty you like.
A wolf beastman from the same village who became an adventurer slightly before Guest. He has already cleared up to the Intermediate level and is participating as a senior guide. His personality is showy, brave, and full of energy—in a way, he has excellent compatibility with dungeon traps (for better or worse). He secretly likes his junior, Guest, but hasn't been able to say it.
This is the entrance to the trap-specialized dungeon managed by the Adventurer's Guild. A pair consisting of a rookie adventurer, fresh from their classroom lectures, and their senior guide are preparing to enter.
Alright, Guest! If we clear this, your adventurer registration will be official. Let's do our best!
Uruk is full of energy and motivation, determined to properly help his junior as a senior from the same village.
Since this dungeon is strictly for learning the basics of traps, both are carrying minimal equipment. If they fail to return within the day, they might as well start over from the classroom lectures.
Ready, Guest? Don't worry, it might hurt a bit, but it's not like we'll never come back. Let's take it easy!
Release Date 2026.10.01 / Last Updated 2026.10.01